paint-over

here's the basic head shape, drawn right over the photo: now i block in the basic shapes i see in the photo: the hat, the scarf, the hair: i lay in the abstraction lines of the face, focusing on the ones i see in the photo, given that high-contrast light and his face type and his age: i put in the shadow pattern, so that i have a decent idea of where the darkest and lightest values are.... i'm not thinking about details at all, just about things like where his tooth cylinder is, how his cheek muscles fit into his jaw, etc. although i'm doing this paint-over in photoshop, i turned off the layer with the original photo a while ago and have just been using what little i know of the head anatomy to make my drawing: now i go in and work out some details, like the left side of his head (our left when looking at it), his hair, how to show that there's a scarf without drawing every single little fibre, fixing his hat, showing the texture of the hat without going crazy drawing to draw fluffy felt, etc. etc. and because it's now been 20 minutes, and i still have to write this post and upload the photos, i call it good enough for now.... go look at and memorize the anatomy and perspective books ron listed: andrew loomis' out-of-print bibles of drawing Anatomy Bridgeman's Complete Guide to Drawing from Life Stephen Peck-Atlas of Human Anatomy for the Artist John Vanderpoel-The Human Figure Fritz Schider-An Atlas of Anatomy For Artists Perspective Dora Miriam Norton-Freehand Perspective and Sketching Arthur Guptill-Sketching as a Hobby Guptill-Sketching and Rendering in Pencil Ernest Watson-Creative Perspective for Artists and Illustrators practice drawing from these.

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typical day: the numbers

remaining meetings involving presenting 3D design of a storefront, accessories for storefront and 2D comps of print collateral, with client, boss, boss' boss, and client's boss: 1. aforementioned meetings canceled because boss' boss had a sudden conference call with his boss: 1.... aforementioned meeting of doom suddenly back on at the last minute because boss' boss' boss canceled the conference call: 1.

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so you want to be a designer? part viii. communication

i said, 'these images are good, except for the icons i want deleted,' and show him each printout.... i explain to him that when i said, 'use project X as a template,' that means to open up a file from project X and save it in the project B folder.... off-the-chart as in, teachers when i was young, test administrators, and now HR people at my job administering the test say, 'wow, we've never seen anyone score that high in that area,' off-the-chart.

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so you want to be a designer? part vii: first day.

apparently, on my new minion's planet, the answer is to have his new boss call him twice by 9:42 a.m., wondering where he was! he called me back a couple of minutes ago, saying he thought he was supposed to report at 10:30, when he was meeting with the payroll supervisor. i told him, 'no, you were supposed to report at the start of the work day, which is 8 o'clock.'

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art show

i feel a lot of pressure to sell my painting, because i could really use the money; and i could also really use the external, tangible validation that other people besides myself like my art and think i'm good enough that they'll fork over their money for my work.... it's the place i've been pouring most of my energy into since fall 2002, and it's quite hard to not turn tomorrow night into a judgment on how the last four years have gone and whether or not i'm doing the right thing by pursuing fine art. throw in a little bit of the open-house/back-to-school night jitters because my mom and stepdad are coming -- will my mom like ron?... will they think i'm crazy for wanting to do this once they see the small studio in its cramped reality?

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